Wonderland_Reflections
Mtg | Grammar/Logic | Science | Art | I A M C |
Aristotle Virtues: King Alexander did not know HOW to. Make right use of his good fortune. Piety, Justice, Temperance, Valor.
Rules: Classical, Renaissance, Modern, Post Modern The Practice of Grammar/Logic Extra Credit: Word Games! TO be good is NOT To be evil. |
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Writing/Stories: Myth Making/NOMOS Drawing: Expression and Revision Painting: Learning techniques Music: Creation |
Inclusion: Post Rules and Consequences on Wall Poster: talk about why and have her add 2 learning goals.
Attitude: Provide choices and explain process clearly; raise hand for my turn. Meaning: Provide worksheets, make a grade book with her, check-in align goals, routines consistent. Competence: 6 week assessment reports with Olivia. What worked, what did not, what is next. Stretch and chats for memory. Watch carefully for outside applications. |
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One | Hour. 1: Looking Glass Insects (Listen & Draw)
Talk about the Names and Meaning: See Script (Reflections in Wonderland) Learn: Abduction – Rule, Case, Result Syllogism Test Break (15 minutes) Hour 2 Transition (15 minutes): Stretch and set up Hour 2 remainder: K-1 Test Lunch Break (45 minutes) Hour 3 Transition (15 minutes) Quiet, peace, calm, music Hour 3: Science/Art – Intro to Bugs – draw and color. Hour 4 Transition (15 minutes) stretch and chat Hour 4: I read, she reads: Queen Alice; Aesop “The gnat and the bull.” Choice: Painting Lesson, Music Lesson, Chess Lesson |